Editing audio metadata
Last updated
Last updated
Understanding audio metadata files is not for the faint of heart. Even though chat_weaponaudio
gives you all the original XML files, most do not understand how it works. And this page will not go in depth either.
Either copy paste any existing audio item from me or use 's audio tool and search for audio_item_weaponname
and copy paste whatever weapon you wanna base the sound off from.
This includes the complete hierarchy needed for said audio item! From every single SimpleSound
to EnvelopeSound
.
But again, this whole process takes massive amounts of time and will more than likely be too difficult for most. Hence why I won't give any support for this neither. If you want more weapon sounds, please make a suggestion in the and I will simply update the existing package to include it.